A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows), X Window System (X11)

Programming Language

C#, C++

Related Categories

C# Games, C# 3D Rendering Software, C# Data Visualization Software, C++ Games, C++ 3D Rendering Software, C++ Data Visualization Software

Registered

2001-05-20