DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.

Features

  • Create and control skeletal 2D animations
  • Separate animation data from display logic
  • Blend and reuse animation states
  • Timeline and bone-based animation editor
  • Reduce draw calls with mesh deformation
  • Supports Starling and Flash display lists

Project Samples

Project Activity

See All Activity >

Categories

Animation

License

MIT License

Follow DragonBonesAS

DragonBonesAS Web Site

Other Useful Business Software
Outbound sales software Icon
Outbound sales software

Unified cloud-based platform for dialing, emailing, appointment scheduling, lead management and much more.

Adversus is an outbound dialing solution that helps you streamline your call strategies, automate manual processes, and provide valuable insights to improve your outbound workflows and efficiency.
Learn More
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of DragonBonesAS!

Additional Project Details

Programming Language

ActionScript

Related Categories

ActionScript Animation Software

Registered

2025-07-04