Graphical machine is the sequel for Run Machine. Its particularity is that it does not display on a console but on a 900 by 600 screen, making it possible to display lines, squares, circles and even 3D shapes. Text display is still possible thanks to another new feature: patterns. Patterns are "objects" storing a plane of pixels, allowing the display of "prefabricated" objects (such as a letter or a button). It is also possible to share and use function libraries (such as drawing algorithms). The main pack comes with libraries and patterns that I created myself, like letters or basic drawing functions (this will evolve over time).
Features
- Functions
- Variables
- Jump/goto
- Images
- Libraries
- Colors
- Key listener
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