Grid Engine is a powerful grid-based movement system for Phaser 3. It helps developers create tilemap-based RPGs and tactics games by enabling controlled, collision-aware movement on a defined grid.

Features

  • Provides turn-based or real-time grid movement
  • Supports multiple character movement at once
  • Compatible with Phaser 3 tilemaps
  • Allows direction-based animations and controls
  • Includes collision handling and pathfinding
  • Easily integrates into existing Phaser scenes

Project Samples

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Categories

Frameworks

License

Apache License V2.0

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Additional Project Details

Programming Language

TypeScript

Related Categories

TypeScript Frameworks

Registered

2025-05-06