JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
Features
- Nonlinear 6 DoF (Degree of Freedom)
- Fully configurable flight control system, aerodynamics, propulsion, landing gear arrangement, etc. through XML-based text file format
- Rotational effects on the equations of motion (Coriolis and centrifugal acceleration modeled)
- Oblate spherical shape and geodetic coordinates according to the WGS84 geodetic system
- Atmosphere modeled according to the International Standard Atmosphere (1976)
- Configurable data output formats to screen, file, socket, or any combination of those
Categories
Flight SimulatorLicense
GNU Library or Lesser General Public License version 3.0 (LGPLv3)Follow JSBSim
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