An FPGA based system, using captured video as source of a basketball movement. Human movement is detected and translated into motion vectors to hit a virtual ball.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Intended Audience

Advanced End Users

Programming Language

VHDL/Verilog

Related Categories

VHDL/Verilog Side-Scrolling Game, VHDL/Verilog Video Capture Software

Registered

2008-02-29