Inworld
The developer platform for AI characters. Get a fully integrated platform for AI characters that goes beyond large language models (LLMs), and adds configurable safety, knowledge, memory, narrative controls, multimodality, and more. Craft characters with distinct personalities and contextual awareness that stay in-world or on brand. Seamlessly integrate into real-time applications, with optimization for scale and performance built-in. Optimized for real-time experiences, Inworld offers low-latency interactions that scale with your application. Orchestrating across LLMs allows us to deliver high-quality interactions with faster inference and lower costs. Every interaction has a context and models need to be aware of yours. Add custom knowledge, content and safety guardrails, and narrative controls to keep your AI in character, in-world, or on brand. Put personality at the center of your AI. Our multimodal AI mimics the full range of human expression.
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Hologress META-TAILOR
With META-TAILOR, You can dress 3D characters the way you dress. Naturally, layer and style clothes to make game-ready outfits. Build outfits using our expansive clothing library. Combine hundreds of high-quality 3D clothes. With more added all the time. You can also import your own clothes obj. Craft game-ready 3D outfits in a way that is familiar and natural. Enjoy unlimited exports from our clothing library. Import characters from popular 3D platforms. Enjoy game-ready topology. Standard on all of our clothes. Skip straight to animation, with automatic skin weights. New features, updates, and 3D clothes are added all the time. Transfer characters to target platforms in just a few clicks. Clean, game-ready, low poly mesh topology. Animation ready with auto-skin weighs generation. Its sucks when you're trying to create something great, only to be delayed by overly technical workflows. META-TAILOR takes the time & difficulty out of putting fitted clothes onto real-time 3D characters.
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Character Creator
Character Creator (CC) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools. CC connects industry-leading pipelines with one system for 3D character generation, animation rigging, asset management, look-dev rendering, and interactive design.
Whether humans, creatures or props, creativity is no longer limited by the existing CC character base. Any rigged biped models can be imported, characterized, and facial rigged in Character Creator. New features now make any character compatible with thousands of motion assets, ready for natural lip-sync, motion capture, and animation controls in iClone. CC characters can also be optimized for low-poly, high-performance crowd simulation, AR, VR, and Metaverse.
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NVIDIA Omniverse Machinima
Omniverse™ Machinima beta is a reference application that enables users to collaborate in real-time to animate and manipulate characters along with their environments inside virtual worlds. For technical artists, content creators, and industry professionals who want to utilize high-fidelity renders from inside of these virtual worlds, Omniverse Machinima gives you the tools to easily make game cinematics. Experience stunning realism at your fingertips, faster than ever. With the NVIDIA MDL material library, every surface, material, and texture is as real as it gets, and the multi-GPU enabled Omniverse RTX Renderer allows you to easily toggle between real-time ray-traced and referenced path-traced mode for scenes that are true-to-reality. Go from audio to animation in no time at all. Simply record your manifesto or sample your favorite movie lines and watch your character’s face and body come alive with Audio2Face and Audio2Gesture technology.
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