Miarmy
Miarmy (read My Army) is a human logic engine-based Maya plugin for crowd simulation, AI & behavioral animation, creature physical simulation, and rendering. Miarmy simulator is free forever. You can download the full software package, along with tons of tutorials, samples, demo files, and documents. We also provide some official samples and ready-to-run presets. And the most amazing part is, they are totally free. Create stunning crowd VFX using Maya particles, field, fluid, and transform. Support standard production pipeline, reference, and motion builder. Build a human fuzzy logic network without any programming or node connecting.
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CrowdRender
CrowdRender is an alternative to render farms and render farm software (like deadline). Our software is licensed under the GPL V3, and primarily supports Blender's render pipeline, it supports Windows, MacOS and linux. The goal of the addon is to provide a simple, single install package that turns a laptop, desktop, workstation or server into a worker that can collaboratively render an animation or single image. We aim to make this as simple as possible so the plugin can be used by a single freelancer, without a deep knowledge of networking, right up to a technical director/software dev working at a large studio.
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Kerkythea
Kerkythea is a freeware software that can produce high quality renders without spending a cent on software licensing. Kerkythea is using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe, with target to simplify the task of quality rendering by providing the necessary tools to automate scene setup, such as staging using the GL real-time viewer, material editor, general/render settings, editors, etc., under a common interface. Kerkythea is a full staging application for rendering your models. And now it’s available for all major platforms Windows, Linux and MacOSX! It accepts .3ds or .obj models, as well as having powerfully developed free exporter for SketchUp.
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Godot
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code. Nodes for all your needs. Godot comes with hundreds of built-in nodes that make game design a breeze. You can also create your own for custom behaviors, editors and much more. Flexible scene system. Create node compositions with support for instancing and inheritance. Visual editor with all the tools you need packed into a beautiful and uncluttered context-sensitive UI. Friendly content creation pipeline for artists, level designers, animators and everyone in between. Persistent live editing where changes are not lost after stopping the game. It even works on mobile devices! Create your own custom tools with ease using the incredible tool system.
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