Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

About OpenGL

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

Pricing

Free Version:
Free Version available.

Integrations

API:
Yes, OpenGL offers API access

Ratings/Reviews

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ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
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Company Information

OpenGL
Founded: 1991
www.opengl.org

Videos and Screen Captures

OpenGL Screenshot 1
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Product Details

Platforms Supported
Windows
Mac
Linux
Training
Documentation
In Person
Videos
Support
Phone Support
Online

OpenGL Frequently Asked Questions

Q: What kinds of users and organization types does OpenGL work with?
Q: What languages does OpenGL support in their product?
Q: What kind of support options does OpenGL offer?
Q: What other applications or services does OpenGL integrate with?
Q: Does OpenGL have an API?
Q: What type of training does OpenGL provide?

OpenGL Product Features

Game Development

Prototyping
Drag & Drop
Network Management
Asset Management
Virtual Reality
eCommerce
2D
Analytics
Animation
Physics
Player Management
3D
IT Asset Management