Audience
VR software for companies wanting to create complex worlds in the familiar game
About getReal3D
Mechdyne’s getReal3D for Unity enables users to easily create complex worlds in the familiar game engine and experience them in a virtual reality (VR) environment such as a CAVE, Powerwall, and Head Mounted Display (HMD). This solution allows users to author custom business experiences specific to their organization’s needs. getReal3d provides an environment that supports development within a large VR display, allowing users to experience their VR content in a life-sized environment. It’s easy to install and configure getReal3D on multiple displays driven by a cluster of PCs. The support for 3D stereo and motion tracking enables users to work within the VR environment for longer amounts of time, increasing productivity and decreasing motion sickness. Users maintain their sense of self because users are present in the VR environment rather than simply observing the environment.