Unfortunately it doesn't change anything. Thanks for the reply.
pipe + wxt slow
Yes sorry for that, I would think that the rectangle behavior makes more sense, since the clipping along a certain axis depends on whether or not the coordinates along that axis are plot coordinates, but yeah. It should be at least consistent across objects.
I'm not sure to follow, in the example that I provide, all x coordinates use plot coordinates and y coordinates use screen coordinates. So when using interactively wxt both objects can move along the x axis, and when the rectangle goes out of the plot frame it is clipped, whereas the polygon is not. Is it a normal behavior ?
Object clipping inconsistent