Pitboss code updated and partially fixed (doesn't work properly yet)
Fixed Flexible Difficulty/Flexible AI. Difficulty wasn't being changed properly and added some hint in the hover text for suggested frequency used for different gamespeeds. Also min and max AI difficulty can now be set via XML in A_New_Dawn_GlobalDefines.XML tags DEFAULT_FLEXIBLE_DIFFICULTY_AI_MIN_DIFFICULTY and DEFAULT_FLEXIBLE_DIFFICULTY_AI_MAX_DIFFICULTY
More valergrad fixes for recalculation
Rounded foreign/domestic connectedness fixed by valergrad
bugfixes by valergrad (https://forums.civfanatics.com/threads/and2-and-svn-bug-reports-a-new-dawn-2-only.474185/page-356#post-15725249) about recalc and commerce and CvTextMgr in city screen
Fixed Updater/Launcher
Workaround (forced recalc) for multiple resources bug
Reverted changes to OverrideResourceBuilding