Open Source Game Development Frameworks - Page 4

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  • 1
    Mingro

    Mingro

    Old-school 2D game engine

    An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    Odyssey Reborn is a free 2d top-view online RPG that is set within a medieval setting with SNES like graphics. There are several player classes available, Knight, Mage, Crusader, Necromancer, Rogue, and Cleric. The main playerbase focuses on PVP but the game is also very well setup for PvE action. Odyssey is a fairly basic hack and slash ORPG (Online Role Playing Game). It is designed to run on lower end computers, some as slow as 66mhz. Instead of focusing highly on visual, and aural elements, Odyssey tends to focus on gameplay value, and replayability. "The Odyssey Engine" is the sole inspiration for many other games such as the original "Mirage Online", which ultimately transformed the ease of Online RPG creation with the Playerworlds program. The Odyssey was started in the mid-90s and is widely said to be the first successful VB6 MORPG.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 3
    Pakqit

    Pakqit

    Quake PAK file utility

    This utility extracts a Quake engine .PAK file to a directory tree, and also builds a .PAK file from a directory tree. This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    OGRE/PhysX-based game engine.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 5

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    ArcadeGPU

    ArcadeGPU

    A Complete WebGPU Game Engine for Browser & Desktop Arcade Oriented

    ArcadeGPU is a high performance WebGPU game engine inspired by classic techniques that made retro games legendary. Explore demos: https://aliyah-corp.github.io/
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    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 2 This Week
    Last Update:
    See Project
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  • 10
    GameDirector

    GameDirector

    Game/Scene Development System

    GameDirectorSB and World_EditorSB( Pre - Alpha ) Updated:- 14-03-24 [V1.29.2] terryinflanite@gmail.com ------
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    Downloads: 2 This Week
    Last Update:
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  • 11
    NetMauMau

    NetMauMau

    Single-/multi-player card game Mau Mau (similar to UNO®)

    Play the popular card game Mau Mau (similar to UNO®) against the computer or over the network with your friends. It consists of a highly configurable stand-alone server and a client based on Qt4/5. The client's development is now ceased and in search of a new maintainer, transforming it from a worse and annoying showstopper to a usable and fun to play one. There are binaries available for Windows, Debian 7/8, Ubuntu and Arch Linux as well as ebuilds for Gentoo. See Files section for details.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 2 This Week
    Last Update:
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  • 13

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 2 This Week
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  • 14
    Downloads: 2 This Week
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  • 15
    3d action adventure. Developer playground: [ http://callie.sourceforge.net/jws/jws.jnlp ], Forum: [ http://www.java-gaming.org/index.php/topic,24416.0.html ], GitHub: [ http://github.com/shlax/Callie/ ]
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17

    PSCareerCreator

    Utility for creating careers for Phase Shift music game

    Utility for creating careers for Phase Shift music game: http://www.dwsk.co.uk/index_phase_shift.html
    Downloads: 1 This Week
    Last Update:
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  • 18
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) Management of 2D maps, with practical and useful tools for managing graphics, scrolling and collisions. Functions for handling graphics at high and low level, with the addition of functionality to the management of animations of the game entities, in a fully automatic manner. Management of basic audio Scope of game dynamics and designed to be used in a variety of game types, so easy and fast, thanks to the dedicated functionality.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    FunLabyrinthe
    FunLabyrinthe is a fun maze-game. Start fun immediately with distributed mazes, or create the most difficult ones with the maze editor and challenge your friends! You can even create your own squares and effects!
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
    Downloads: 1 This Week
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  • 21
    gmod community the place to be
    Downloads: 1 This Week
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  • 22
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 1 This Week
    Last Update:
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  • 23
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24
    LitTech
    LitTech is a 2D game engine framework which is programmed in Delphi and ASM. The engine relies on plugin usage to perform its tasks and is thus not internally bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    MZX32
    The former home of the MegaZeux for Windows/MZX32 project. This software was discontinued when a better port was released.
    Downloads: 1 This Week
    Last Update:
    See Project
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