Open Source Game Development Frameworks - Page 5

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  • 1
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 1 This Week
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    See Project
  • 2
    SDL adaptation for Symbian. The project has been there nearly ten years, but at last I get moved it into SourceForge as planned long ago.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. Chances are that by downloading a release you will get a rather old copy.
    Downloads: 1 This Week
    Last Update:
    See Project
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  • 5
    Vertex

    Vertex

    An open-source, multiplayer fps based on Cube 2 Engine.

    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    Game Engine (2D) that supports Hi-Tec Mission Project.
    Downloads: 0 This Week
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    See Project
  • 9

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    A 2D Game Framework based in SDL library.
    Downloads: 0 This Week
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  • 11
    Predicts and resolves collisions of circles of different sizes and densities. Coefficient of restitution taken into account. Could be used as engine behind game.
    Downloads: 0 This Week
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  • 12
    A little framework for building 2d games in java
    Downloads: 0 This Week
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  • 13
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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    See Project
  • 14
    A social racing game with distributed leader boards and open-source tracks.
    Downloads: 0 This Week
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  • 15
    To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open source code server based on IOCP.Hope helpful for you.
    Downloads: 0 This Week
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  • 16
    ADONEO is an open project aiming to develop a computer interface design environment for board games.
    Downloads: 0 This Week
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  • 17
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 18

    AMXX Menu Generator v1.2

    Generates a menu in an AMXX plugin

    AMXX Menu Generator is a program that allows both new and experienced programmers to generate a menu for their AMX Mod X plugin. This program allows customization of every menu option available. The generator will generate a fully operational plugin if you enter everything correctly. Please note that this is my first program I've ever built, so please point out any bugs you may find. Also, suggestions are always welcome! https://www.virustotal.com/en/file/882619df7c59e9513dabb5c040f0674b8314e37381481557b63f589ab1fd9ee7/analysis/1369913319/
    Downloads: 0 This Week
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    See Project
  • 19
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. AP3 also provides a GUI system for NSOperation management, to provide the concurrency as much as everywhere-possible.
    Downloads: 0 This Week
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  • 20
    ARGSS
    ARGSS is a project which aims to replicate RPG Maker XP and RPG Maker VX players, both RGSS 1.02E and RGSS 2.02E.
    Downloads: 0 This Week
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  • 21
    Source for Adventure Creation Environment ( For Windows ) Both Compiler and Player
    Downloads: 0 This Week
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  • 22
    Diese 3D Rollespie wurde von dem Blue 3D Team entworfen und programmiert.Erreichen könnt ihr uns unter www.3DGamedesign.de.tl oder direckt an gamedesign3D@live.deThis 3D Role Playing Game was founded and programmed by Blue 3D Team. 3dgamedesign.de.tl
    Downloads: 0 This Week
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  • 23
    This demo will contain a bloom/glow shader, a perlin fire generator, motion blur shader, isosurfaces, heightmap terrain rendered with quadtree, reflection shader, doom3 model loader.
    Downloads: 0 This Week
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  • 24

    AdventureMap Peripherals

    AdventureMap peripherals for ComputerCraft

    The AdventureMap peripherals addon for ComputerCraft gives players the ability to create stunning adventure maps with custom teleports, block spawning, explosions, and much, much more.
    Downloads: 0 This Week
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    See Project
  • 25
    This is a reference OpenGL client for the AESOP multiplayer game framework.
    Downloads: 0 This Week
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    See Project
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