Open Source Game Development Frameworks - Page 7

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  • 1
    Bad Monkey Engine

    Bad Monkey Engine

    A truly extensible cross-platform game engine

    The Bad Monkey Engine is designed to function as the core engine for game development. Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
    Downloads: 0 This Week
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  • 2
    Bad ∞ End ∞ Game

    Bad ∞ End ∞ Game

    An HTML web game platform

    Bad ∞ End ∞ Game is an HTML web game platform. The platform is currently under construction and will soon be going into an Open Alpha phase.
    Downloads: 0 This Week
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  • 3

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 4
    A new open source game engine. We are still looking for one or two more programmers.
    Downloads: 0 This Week
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  • 5
    BehaviorSim is an educational tool which allows users to develop and exercise behavior-based applications by setting up entities, behaviors and other primitives without involving significant programming effort.
    Downloads: 0 This Week
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  • 6

    Bengine

    Free strategy browsergame engine.

    Galactic strategy Open Source browsergame. Replacement of the former game Net-Assault.
    Downloads: 0 This Week
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  • 7

    Bens Game Engine

    Little game background framework in java.

    This is a background game framework in java. It is controlled with states, wich can be layed over each other and entities wich can execute triggers when some events occur. The built in console provides some extra enhancement, you can add commands easily to it - same with creating a trigger-function for an entity. It's using java.awt as graphical port. Also using OpenGL from version 0.3.xxx, you can select your desired main class and it runs with the given graphics port. Checkout the git repository for the newest version.. Documentation is in the files.
    Downloads: 0 This Week
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  • 8

    Better keyboard

    Small lightweight program to customize your keyboard

    This small lightweight program allows you to modify your keyboard as you want -colors -key changing (you can change "k" to be "h" when pressed) -battery info detector (voltage and battery life) - ability to disable any key on keyboard -and lot more. Needs: java 5.0u75 or higher NET framework 3.5 SP1 or higher 64x architecture of windows, 32x is not supported
    Downloads: 0 This Week
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  • 9
    Create Bezier curves for other applications wich need to move some objects via custom smooth trajectory. Just click several times to add points and drag them to adjust curve's trajectory. Some other utilities are available.
    Downloads: 0 This Week
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  • 10
    This project is supposed to become a custom XNA game engine implementation. It will start out as a specific implementation for a small game but should end up in a generic re-usable engine.
    Downloads: 0 This Week
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  • 11

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 12
    This is our Bleach game. We have a fairly large team of developers so have made our code SVN!
    Downloads: 0 This Week
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  • 13

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 14
    Blind Test
    C'est une application de jeu entre amis. Le but étant de trouver le nom de la musique le plus rapidement possible. Pour cela, il vous faudra des musiques et connaitre les noms pour bien les reconnaître. Bonne chance :)
    Downloads: 0 This Week
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  • 15
    An open source text-game engine that is scripted with Lua.
    Downloads: 0 This Week
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  • 16
    BlueThunder is a 3D graphics library built upon Direct3D version 10 (HLSL).
    Downloads: 0 This Week
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  • 17

    Blunt

    Reusable code for building video games with Jogamp NEWT

    Provides a framework for building a game engine with the windowing toolkit Jogamp NEWT, as well as utility code specifically related to video game programming in Java 8. Depends on OWG_UTIL, OWG-GL, JOGL, Competent Audio.
    Downloads: 0 This Week
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  • 18
    BoardGameMaker

    BoardGameMaker

    Card, board & tiles making Software

    BGM (boardgamemaker) allows simple creation of card or tile; either through template or image simple transformation.
    Downloads: 0 This Week
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  • 19

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 20
    Brainable is a C++ library containig AI tools for game developpement. You will find in it classes about steering behaviors, pathfinding, learning, decision making... Brainable contains softwares to design graphically different parts of the AI engine.
    Downloads: 0 This Week
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  • 21
    Bubi will be a simple framework for developing games (based on SDL+OpenGL+OpenAL).
    Downloads: 0 This Week
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  • 22
    Bz-place style for game browsing.
    Downloads: 0 This Week
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  • 23

    C++ SDL Game Engine

    A very small multi-platform game engine for creating desktop games.

    A very small and excellent Game Engine created in C++ using the SDL libraries. Runs on multiple platforms.
    Downloads: 0 This Week
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  • 24

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 25

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
    Downloads: 0 This Week
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